Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Victory
Ranked Flex · 17 days ago
2 / 5 / 3
K / D / A
17.9%
Kill participation
1,224.4
Damage / min
10,964g
461.3 gold / min
17
7 placed · 1 cleared
193
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStaIinBıyığı#9968
Tahm Kench · Top
1 / 5 / 5
28.6% KP
22,258
25.9% share
7,349g
151 CS · 6.4/m
Paranoyak#4444
Quinn · Jungle
4 / 10 / 6
47.6% KP
16,440
19.1% share
9,972g
153 CS · 6.4/m
False God#0034
Lux · Mid
8 / 2 / 3
52.4% KP
23,499
27.3% share
9,814g
160 CS · 6.7/m
Daewnina#9081
Fiora · ADC
4 / 7 / 4
38.1% KP
14,966
17.4% share
9,886g
152 CS · 6.4/m
BronzFatihiFuro#TR1
Rell · Support
4 / 4 / 10
66.7% KP
8,859
10.3% share
7,459g
32 CS · 1.3/m
Red side
VictoryLoki#0651
Dr. Mundo · Top
2 / 5 / 3
17.9% KP
29,099
29% share
10,964g
193 CS · 8.1/m
skylovsm#nuts
Sejuani · Jungle
8 / 2 / 7
53.6% KP
14,173
14.1% share
11,987g
173 CS · 7.3/m
WladekSzPilman#1907
Yasuo · Mid
8 / 3 / 2
35.7% KP
17,632
17.6% share
11,162g
194 CS · 8.2/m
XxXxxXX#X1X1X
Karthus · ADC
7 / 9 / 10
60.7% KP
30,175
30.1% share
12,130g
194 CS · 8.2/m
Srozzer#Riven
Janna · Support
3 / 2 / 15
64.3% KP
9,098
9.1% share
8,497g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
