Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Flex · 17 days ago
3 / 6 / 7
K / D / A
37%
Kill participation
788
Damage / min
12,328g
451 gold / min
21
8 placed · 3 cleared
292
10.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDreadway Captain#KEG
Gangplank · Top
5 / 2 / 5
41.7% KP
29,748
25.9% share
11,748g
233 CS · 8.5/m
XxXxxXX#X1X1X
Karthus · Jungle
7 / 6 / 4
45.8% KP
33,308
29% share
12,875g
259 CS · 9.5/m
False God#0034
Aurora · Mid
6 / 7 / 5
45.8% KP
21,129
18.4% share
10,096g
169 CS · 6.2/m
LEYLÜ NEHAR#ABULU
Caitlyn · ADC
6 / 5 / 5
45.8% KP
23,799
20.7% share
13,123g
229 CS · 8.4/m
BronzFatihiFuro#TR1
Karma · Support
0 / 7 / 9
37.5% KP
6,934
6% share
6,679g
20 CS · 0.7/m
Red side
VictoryLoki#0651
Sion · Top
3 / 6 / 7
37% KP
21,540
23.5% share
12,328g
292 CS · 10.7/m
skylovsm#nuts
Qiyana · Jungle
15 / 2 / 6
77.8% KP
27,083
29.5% share
17,252g
240 CS · 8.8/m
WladekSzPilman#1907
Yasuo · Mid
6 / 5 / 5
40.7% KP
17,554
19.1% share
11,090g
212 CS · 7.8/m
MF aweshock#sage
Viktor · ADC
3 / 7 / 10
48.1% KP
20,546
22.4% share
11,115g
194 CS · 7.1/m
Srozzer#Riven
Janna · Support
0 / 5 / 14
51.9% KP
5,037
5.5% share
7,842g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
