Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mordekaiser
Defeat
Ranked Flex · 17 days ago
8 / 7 / 9
K / D / A
48.6%
Kill participation
1,136.2
Damage / min
13,878g
426.1 gold / min
16
9 placed · 1 cleared
223
6.8 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Mordekaiser · Top
8 / 7 / 9
48.6% KP
37,003
29.7% share
13,878g
223 CS · 6.8/m
skylovsm#nuts
Xin Zhao · Jungle
8 / 5 / 11
54.3% KP
21,299
17.1% share
14,255g
209 CS · 6.4/m
WladekSzPilman#1907
Yasuo · Mid
9 / 6 / 10
54.3% KP
28,102
22.5% share
14,490g
254 CS · 7.8/m
XxXxxXX#X1X1X
Jhin · ADC
6 / 6 / 7
37.1% KP
21,285
17.1% share
13,992g
256 CS · 7.9/m
Srozzer#Riven
Karma · Support
4 / 7 / 16
57.1% KP
17,080
13.7% share
10,074g
36 CS · 1.1/m
Red side
Victoryyunik#00001
Zaahen · Top
3 / 8 / 5
25.8% KP
21,238
18.4% share
14,007g
269 CS · 8.3/m
T1 Peyz#pff
Qiyana · Jungle
8 / 5 / 10
58.1% KP
25,686
22.2% share
17,621g
267 CS · 8.2/m
kick rinzler lol#Faker
Ryze · Mid
6 / 8 / 4
32.3% KP
27,547
23.9% share
12,836g
225 CS · 6.9/m
Leansy#TR2
Yunara · ADC
12 / 4 / 8
64.5% KP
32,456
28.1% share
21,545g
300 CS · 9.2/m
Moll4#TR1
Nautilus · Support
2 / 10 / 17
61.3% KP
8,528
7.4% share
9,367g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
