Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Flex · 10 days ago
6 / 5 / 10
K / D / A
48.5%
Kill participation
1,123.2
Damage / min
15,221g
576.2 gold / min
13
7 placed · 0 cleared
271
10.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUndisputed#123
Akali · Top
7 / 6 / 2
37.5% KP
25,384
25.7% share
10,269g
191 CS · 7.2/m
Nowne#TR1
Lee Sin · Jungle
7 / 5 / 7
58.3% KP
32,170
32.6% share
11,959g
169 CS · 6.4/m
katakiuchi#akali
Galio · Mid
4 / 10 / 6
41.7% KP
19,694
19.9% share
10,140g
177 CS · 6.7/m
Krand#TR1
Zeri · ADC
5 / 6 / 5
41.7% KP
15,810
16% share
12,758g
226 CS · 8.6/m
Elenia#lady
Thresh · Support
1 / 6 / 9
41.7% KP
5,700
5.8% share
6,844g
32 CS · 1.2/m
Red side
VictoryLoki#0651
Sion · Top
6 / 5 / 10
48.5% KP
29,670
29.5% share
15,221g
271 CS · 10.3/m
vekrom#1967
Nocturne · Jungle
7 / 3 / 9
48.5% KP
14,316
14.3% share
12,451g
199 CS · 7.5/m
SOĞUK İÇİNİZ#154
Lissandra · Mid
13 / 5 / 8
63.6% KP
28,916
28.8% share
13,265g
190 CS · 7.2/m
however far away#XCII
Kai'Sa · ADC
5 / 5 / 10
45.5% KP
21,085
21% share
12,895g
170 CS · 6.4/m
honeymoon#moonn
Morgana · Support
2 / 6 / 8
30.3% KP
6,465
6.4% share
7,830g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
