Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Ranked Flex · 10 days ago
7 / 2 / 9
K / D / A
47.1%
Kill participation
699.5
Damage / min
13,584g
583.8 gold / min
17
8 placed · 1 cleared
219
9.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatumyth#umt
Malphite · Top
2 / 7 / 1
16.7% KP
10,088
17.9% share
7,171g
129 CS · 5.5/m
Qimarandietr#JGDIF
Viego · Jungle
3 / 7 / 3
33.3% KP
12,455
22.1% share
8,424g
128 CS · 5.5/m
Karna9#Karna
Fiora · Mid
3 / 9 / 3
33.3% KP
13,425
23.8% share
8,902g
176 CS · 7.6/m
Kezza#EGO
Tristana · ADC
8 / 6 / 2
55.6% KP
13,750
24.4% share
11,414g
154 CS · 6.6/m
retired branch#1963
Alistar · Support
2 / 5 / 9
61.1% KP
6,739
11.9% share
7,126g
24 CS · 1/m
Red side
VictoryLoki#0651
Darius · Top
7 / 2 / 9
47.1% KP
16,275
18.7% share
13,584g
219 CS · 9.4/m
Shoei sae#TR1
Kha'Zix · Jungle
6 / 4 / 10
47.1% KP
16,504
18.9% share
12,403g
173 CS · 7.4/m
yigit53#pipi5
Diana · Mid
9 / 4 / 3
35.3% KP
21,156
24.3% share
11,467g
188 CS · 8.1/m
ßeko#1881
Caitlyn · ADC
5 / 5 / 9
41.2% KP
18,465
21.2% share
12,448g
192 CS · 8.3/m
GoodNÎght#TR1
Pyke · Support
7 / 3 / 11
52.9% KP
14,830
17% share
10,703g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
