Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Flex · 10 days ago
4 / 6 / 7
K / D / A
50%
Kill participation
675.1
Damage / min
10,182g
388.4 gold / min
19
6 placed · 3 cleared
184
7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Ornn · Top
4 / 6 / 7
50% KP
17,698
21.2% share
10,182g
184 CS · 7/m
Karna9#Karna
Nidalee · Jungle
8 / 9 / 4
54.5% KP
22,171
26.6% share
11,190g
166 CS · 6.3/m
Kezza#EGO
Vladimir · Mid
2 / 8 / 10
54.5% KP
26,289
31.5% share
10,682g
196 CS · 7.5/m
T1 Piglet#LCK
Kai'Sa · ADC
3 / 8 / 3
27.3% KP
10,848
13% share
11,712g
217 CS · 8.3/m
retired branch#1963
Alistar · Support
5 / 8 / 3
36.4% KP
6,333
7.6% share
7,603g
27 CS · 1/m
Red side
VictoryK6205#2036
Gangplank · Top
7 / 7 / 9
42.1% KP
30,025
24.5% share
12,959g
193 CS · 7.4/m
SENDEN ÜSTÜNÜM#TR614
Warwick · Jungle
14 / 2 / 11
65.8% KP
30,493
24.9% share
15,561g
200 CS · 7.6/m
AC ColdraiN#TR1
Syndra · Mid
7 / 5 / 11
47.4% KP
21,798
17.8% share
11,317g
186 CS · 7.1/m
3 ff#BABA
Jinx · ADC
8 / 3 / 14
57.9% KP
28,039
22.9% share
15,880g
246 CS · 9.4/m
WladekSzPilman#1907
Thresh · Support
2 / 5 / 21
60.5% KP
12,058
9.9% share
8,907g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
