Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 8 days ago
7 / 8 / 14
K / D / A
52.5%
Kill participation
932.4
Damage / min
15,573g
503.7 gold / min
24
10 placed · 2 cleared
288
9.3 CS / min
Objective control
2
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBoun Cmpe#888
Aurora · Top
4 / 8 / 7
26.2% KP
31,837
21.4% share
12,084g
223 CS · 7.2/m
durumlar vahim#1234
Talon · Jungle
14 / 5 / 4
42.9% KP
35,815
24% share
16,817g
266 CS · 8.6/m
Twitch Aegonxlol#Böcek
Akali · Mid
17 / 8 / 6
54.8% KP
44,009
29.6% share
15,426g
194 CS · 6.3/m
Fawkle#222
Smolder · ADC
2 / 7 / 11
31% KP
22,188
14.9% share
12,211g
225 CS · 7.3/m
KingAce#TR1
Neeko · Support
5 / 12 / 12
40.5% KP
15,076
10.1% share
9,653g
30 CS · 1/m
Red side
VictoryLoki#0651
Sion · Top
7 / 8 / 14
52.5% KP
28,828
20.8% share
15,573g
288 CS · 9.3/m
lemby#xxxx
Lee Sin · Jungle
8 / 5 / 10
45% KP
18,034
13% share
13,542g
181 CS · 5.9/m
Gatezet#EUW
Zed · Mid
11 / 11 / 7
45% KP
32,181
23.3% share
14,727g
163 CS · 5.3/m
Üfürükçü#Kog
Kog'Maw · ADC
10 / 7 / 11
52.5% KP
44,395
32.1% share
16,232g
241 CS · 7.8/m
mein kopf#otan4
Karma · Support
4 / 12 / 11
37.5% KP
14,899
10.8% share
10,110g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
