Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sett
Victory
Ranked Flex · 8 days ago
21 / 7 / 13
K / D / A
57.6%
Kill participation
1,896.2
Damage / min
17,877g
610.8 gold / min
16
6 placed · 3 cleared
207
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAVUKAT#YİĞİT
Malphite · Top
5 / 11 / 12
56.7% KP
24,464
18.1% share
10,054g
171 CS · 5.8/m
3 ff#BABA
Ornn · Jungle
5 / 12 / 12
56.7% KP
17,207
12.8% share
10,034g
127 CS · 4.3/m
WladekSzPilman#1907
Yasuo · Mid
7 / 15 / 9
53.3% KP
31,771
23.6% share
11,309g
192 CS · 6.6/m
Üfürükçü#Kog
Kog'Maw · ADC
13 / 11 / 5
60% KP
53,825
39.9% share
17,208g
230 CS · 7.9/m
dpacademy#dp1
Milio · Support
0 / 10 / 22
73.3% KP
7,535
5.6% share
7,677g
11 CS · 0.4/m
Red side
VictoryLoki#0651
Sett · Top
21 / 7 / 13
57.6% KP
55,495
34% share
17,877g
207 CS · 7.1/m
ALPHA DEUCALİON#Gkmn
Skarner · Jungle
14 / 2 / 23
62.7% KP
31,971
19.6% share
16,329g
226 CS · 7.7/m
Geri Geldim Aq#000
Akali · Mid
17 / 4 / 13
50.8% KP
36,298
22.2% share
15,441g
179 CS · 6.1/m
just yuumi#storm
Mel · ADC
5 / 7 / 13
30.5% KP
19,042
11.7% share
11,750g
146 CS · 5/m
tarnished grace#ELDR
Camille · Support
2 / 10 / 16
30.5% KP
20,598
12.6% share
9,903g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
