Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 7 days ago
1 / 14 / 3
K / D / A
21.1%
Kill participation
621.7
Damage / min
10,766g
373.8 gold / min
18
9 placed · 0 cleared
251
8.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichonne#666
Jax · Top
9 / 0 / 5
43.8% KP
23,010
22.2% share
13,036g
236 CS · 8.2/m
Shoei sae#TR1
Kindred · Jungle
19 / 3 / 3
68.8% KP
30,554
29.5% share
17,390g
223 CS · 7.7/m
S2ŞEN KIZLAR DM#3162
Sylas · Mid
3 / 7 / 7
31.3% KP
20,603
19.9% share
9,698g
186 CS · 6.5/m
trbenim35#1335
Jinx · ADC
1 / 7 / 5
18.8% KP
24,671
23.8% share
13,388g
263 CS · 9.1/m
oguzmastik#111
Milio · Support
0 / 2 / 13
40.6% KP
4,700
4.5% share
7,927g
24 CS · 0.8/m
Red side
DefeatLoki#0651
Garen · Top
1 / 14 / 3
21.1% KP
17,905
17% share
10,766g
251 CS · 8.7/m
Venatør#111
Viego · Jungle
6 / 11 / 6
63.2% KP
17,703
16.8% share
11,857g
178 CS · 6.2/m
Haluk Levent#XXX
Viktor · Mid
7 / 3 / 6
68.4% KP
42,752
40.5% share
13,792g
257 CS · 8.9/m
CT Siparus TNT#TR1
Jhin · ADC
3 / 2 / 8
57.9% KP
18,395
17.4% share
12,147g
224 CS · 7.8/m
chidori#909
Janna · Support
2 / 3 / 13
78.9% KP
8,795
8.3% share
8,581g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
