Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Victory
Ranked Solo/Duo · 3 days ago
0 / 4 / 32
K / D / A
68.1%
Kill participation
446.9
Damage / min
8,072g
355.9 gold / min
45
19 placed · 3 cleared
16
0.7 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBABANIZ Dragdar#Derin
Locke · Top
13 / 6 / 5
38.3% KP
25,755
25.6% share
11,898g
141 CS · 6.2/m
en iyi sensin#WASD
Jarvan IV · Jungle
10 / 3 / 12
46.8% KP
16,159
16.1% share
11,616g
169 CS · 7.5/m
DALTON AKIN#DLTN
Darius · Mid
6 / 5 / 10
34% KP
18,127
18% share
11,074g
175 CS · 7.7/m
geto#zxc
Tristana · ADC
18 / 5 / 7
53.2% KP
30,389
30.2% share
15,684g
177 CS · 7.8/m
Loki#0651
Braum · Support
0 / 4 / 32
68.1% KP
10,138
10.1% share
8,072g
16 CS · 0.7/m
Red side
Defeatchasing heights#RANK1
Kennen · Top
4 / 9 / 4
34.8% KP
18,859
24.3% share
9,907g
165 CS · 7.3/m
Selo#TR6
Graves · Jungle
7 / 12 / 7
60.9% KP
15,316
19.8% share
11,084g
129 CS · 5.7/m
Rheii#2905
Irelia · Mid
5 / 9 / 6
47.8% KP
15,914
20.5% share
10,385g
175 CS · 7.7/m
izayoi#111
Ezreal · ADC
5 / 9 / 3
34.8% KP
11,480
14.8% share
8,801g
125 CS · 5.5/m
ristretto abuser#yasn
Bard · Support
2 / 9 / 16
78.3% KP
15,958
20.6% share
8,026g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
