Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Flex · 2 hours ago
15 / 2 / 19
K / D / A
69.4%
Kill participation
1,459
Damage / min
15,551g
531.4 gold / min
23
9 placed · 0 cleared
189
6.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattarnished grace#ELDR
Sett · Top
2 / 12 / 5
22.6% KP
18,011
15.4% share
8,572g
156 CS · 5.3/m
Zeri Acc#Sad
Cho'Gath · Jungle
3 / 10 / 5
25.8% KP
10,869
9.3% share
9,608g
173 CS · 5.9/m
illegal#G0AT
Lee Sin · Mid
7 / 8 / 7
45.2% KP
24,931
21.3% share
11,392g
194 CS · 6.6/m
Şinasi#goat
Kai'Sa · ADC
19 / 9 / 2
67.7% KP
57,879
49.4% share
21,522g
269 CS · 9.2/m
ehe#xxd
Lulu · Support
0 / 10 / 20
64.5% KP
5,464
4.7% share
9,222g
24 CS · 0.8/m
Red side
VictoryLoki#0651
Ornn · Top
15 / 2 / 19
69.4% KP
42,699
27.3% share
15,551g
189 CS · 6.5/m
jg gap acc#TR1
Viego · Jungle
21 / 5 / 7
57.1% KP
40,724
26.1% share
16,859g
222 CS · 7.6/m
MANÇOLOJİ#TR44
Syndra · Mid
0 / 6 / 13
26.5% KP
19,713
12.6% share
11,540g
206 CS · 7/m
Kaiser#MDR
Jhin · ADC
4 / 10 / 16
40.8% KP
16,678
10.7% share
12,666g
169 CS · 5.8/m
Silenthaven#567
Zyra · Support
9 / 8 / 25
69.4% KP
36,343
23.3% share
12,035g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
