Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Flex · 1 hours ago
6 / 4 / 6
K / D / A
38.7%
Kill participation
1,064.1
Damage / min
11,163g
446.8 gold / min
17
8 placed · 1 cleared
191
7.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoki#0651
Ambessa · Top
6 / 4 / 6
38.7% KP
26,584
28.9% share
11,163g
191 CS · 7.6/m
jg gap acc#TR1
Wukong · Jungle
4 / 1 / 11
48.4% KP
15,574
16.9% share
11,667g
202 CS · 8.1/m
MANÇOLOJİ#TR44
Syndra · Mid
5 / 1 / 11
51.6% KP
20,763
22.5% share
10,995g
201 CS · 8/m
Kaiser#MDR
Yasuo · ADC
14 / 3 / 4
58.1% KP
21,455
23.3% share
13,961g
184 CS · 7.4/m
Silenthaven#567
Taric · Support
2 / 3 / 20
71% KP
7,726
8.4% share
8,564g
40 CS · 1.6/m
Red side
DefeatQliphoth#1337
Mordekaiser · Top
1 / 8 / 5
50% KP
12,854
19.6% share
7,722g
134 CS · 5.4/m
altın çocuk nunu#TR1
Nunu & Willump · Jungle
3 / 10 / 7
83.3% KP
8,872
13.5% share
8,741g
136 CS · 5.4/m
claptoon#TR1
Yone · Mid
5 / 3 / 3
66.7% KP
18,552
28.2% share
10,784g
237 CS · 9.5/m
Rheii#2905
Ezreal · ADC
3 / 5 / 5
66.7% KP
20,169
30.7% share
9,910g
188 CS · 7.5/m
3m1R#EA0
Nami · Support
0 / 5 / 7
58.3% KP
5,288
8% share
5,620g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
