Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 129 days ago
26 / 6 / 11
K / D / A
77.1%
Kill participation
2,037.4
Damage / min
23,425g
594.3 gold / min
38
6 placed · 5 cleared
279
7.1 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMedøuze#EUW
Jax · Top
3 / 5 / 11
29.2% KP
27,464
15.7% share
14,427g
244 CS · 6.2/m
yigit2#712
Nocturne · Jungle
9 / 3 / 12
43.8% KP
30,390
17.3% share
17,776g
278 CS · 7.1/m
MRO#ZKU
Sylas · Mid
26 / 6 / 11
77.1% KP
80,309
45.8% share
23,425g
279 CS · 7.1/m
Tonkade#Tonk
Tristana · ADC
6 / 19 / 8
29.2% KP
25,496
14.5% share
14,824g
234 CS · 5.9/m
lrinaih#EUW
Rakan · Support
4 / 7 / 30
70.8% KP
11,634
6.6% share
13,486g
35 CS · 0.9/m
Red side
DefeatSukruu#sukru
Akali · Top
10 / 12 / 6
40% KP
43,344
23.4% share
16,618g
271 CS · 6.9/m
xiaohuangren#chain
Lee Sin · Jungle
5 / 7 / 13
45% KP
23,773
12.8% share
16,381g
257 CS · 6.5/m
Mdd#3113
Zed · Mid
10 / 11 / 14
60% KP
55,035
29.7% share
18,140g
269 CS · 6.8/m
Edo#carry
Aurora · ADC
10 / 12 / 7
42.5% KP
26,156
14.1% share
16,664g
280 CS · 7.1/m
soymi#0000
Senna · Support
5 / 6 / 21
65% KP
37,250
20.1% share
15,901g
83 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
