Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 124 days ago
9 / 5 / 17
K / D / A
65%
Kill participation
1,030.6
Damage / min
15,450g
517.3 gold / min
19
7 placed · 3 cleared
262
8.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatinsectard#cccc
Gnar · Top
2 / 7 / 7
39.1% KP
24,951
20.5% share
9,650g
189 CS · 6.3/m
Fana#10e
Diana · Jungle
5 / 12 / 6
47.8% KP
19,508
16% share
12,780g
216 CS · 7.2/m
ObiDagsYTB#EUW
Akali · Mid
8 / 8 / 5
56.5% KP
28,753
23.6% share
12,619g
210 CS · 7/m
chovychovychovy#1313
Senna · ADC
6 / 6 / 12
78.3% KP
37,119
30.4% share
16,043g
212 CS · 7.1/m
ΩTuΕxMujerΩ#EUW
Rell · Support
2 / 8 / 12
60.9% KP
11,582
9.5% share
8,405g
37 CS · 1.2/m
Red side
VictoryStanko#aaaa
Jax · Top
6 / 6 / 13
47.5% KP
27,258
20.8% share
13,442g
206 CS · 6.9/m
HICHAMINHO#000
Ekko · Jungle
18 / 2 / 8
65% KP
36,687
28% share
17,649g
249 CS · 8.3/m
MRO#ZKU
Yasuo · Mid
9 / 5 / 17
65% KP
30,780
23.5% share
15,450g
262 CS · 8.8/m
xFluffyT#0000
Aurelion Sol · ADC
5 / 4 / 19
60% KP
24,185
18.4% share
14,240g
215 CS · 7.2/m
CristinaFerreira#PT1
Leona · Support
2 / 6 / 22
60% KP
12,346
9.4% share
9,544g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
