Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 124 days ago
10 / 5 / 8
K / D / A
36.7%
Kill participation
1,333.7
Damage / min
11,505g
456.8 gold / min
15
5 placed · 1 cleared
170
6.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTH4 Host#Top
Sion · Top
4 / 7 / 4
34.8% KP
18,031
18.4% share
9,234g
172 CS · 6.8/m
kamilinio#EUW
Diana · Jungle
8 / 9 / 5
56.5% KP
23,654
24.1% share
11,915g
180 CS · 7.1/m
Shui Ta#TXY1
Ekko · Mid
3 / 9 / 4
30.4% KP
23,787
24.3% share
8,953g
148 CS · 5.9/m
feel something#alone
Draven · ADC
7 / 13 / 4
47.8% KP
19,909
20.3% share
11,289g
129 CS · 5.1/m
chasing ghosts#1314
Janna · Support
1 / 11 / 12
56.5% KP
12,583
12.8% share
7,243g
27 CS · 1.1/m
Red side
VictoryScimitar#shen
Shen · Top
9 / 3 / 11
40.8% KP
27,053
19.6% share
10,523g
124 CS · 4.9/m
Terrarianxo#4899
Talon · Jungle
11 / 5 / 8
38.8% KP
17,166
12.4% share
12,698g
178 CS · 7.1/m
MRO#ZKU
Sylas · Mid
10 / 5 / 8
36.7% KP
33,588
24.3% share
11,505g
170 CS · 6.8/m
NEVERBEBANNED#CSX
Lucian · ADC
9 / 5 / 10
38.8% KP
34,240
24.8% share
16,520g
233 CS · 9.3/m
Lewozu#EUWÄÄ
Lux · Support
10 / 5 / 22
65.3% KP
26,245
19% share
12,144g
58 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
