Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 124 days ago
12 / 3 / 4
K / D / A
61.5%
Kill participation
1,091.5
Damage / min
11,579g
517.7 gold / min
21
10 placed · 3 cleared
160
7.2 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLOTHEN#gabi
Malphite · Top
3 / 0 / 8
42.3% KP
16,158
23.1% share
9,528g
178 CS · 8/m
donkey#boy
Nidalee · Jungle
10 / 1 / 8
69.2% KP
18,443
26.3% share
12,158g
165 CS · 7.4/m
MRO#ZKU
Sylas · Mid
12 / 3 / 4
61.5% KP
24,414
34.9% share
11,579g
160 CS · 7.2/m
Expedition 28#0211
Jinx · ADC
1 / 4 / 6
26.9% KP
6,435
9.2% share
9,304g
199 CS · 8.9/m
schlaf gut#müde
Thresh · Support
0 / 1 / 5
19.2% KP
4,597
6.6% share
5,782g
31 CS · 1.4/m
Red side
Defeatalix de souza#1453
Irelia · Top
1 / 6 / 0
11.1% KP
7,307
15.2% share
8,571g
217 CS · 9.7/m
KAATAKURI#BBB
Aatrox · Jungle
1 / 5 / 1
22.2% KP
4,665
9.7% share
7,780g
170 CS · 7.6/m
Easy4Me#EUW
Annie · Mid
4 / 6 / 2
66.7% KP
18,741
39.1% share
8,681g
160 CS · 7.2/m
Vern#EUWW
Tristana · ADC
3 / 5 / 2
55.6% KP
12,420
25.9% share
8,748g
156 CS · 7/m
Chambel#BAHA
Rell · Support
0 / 4 / 4
44.4% KP
4,820
10.1% share
5,470g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
