Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 123 days ago
10 / 3 / 2
K / D / A
46.2%
Kill participation
880.2
Damage / min
12,886g
495 gold / min
14
3 placed · 2 cleared
207
8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMirrorball#Top
Jayce · Top
3 / 8 / 2
38.5% KP
20,366
33.1% share
9,477g
182 CS · 7/m
Jacobmolly#1234
Trundle · Jungle
6 / 2 / 2
61.5% KP
12,132
19.7% share
11,119g
161 CS · 6.2/m
TramaDola#EUW
Orianna · Mid
1 / 4 / 6
53.8% KP
13,290
21.6% share
8,761g
200 CS · 7.7/m
JoiningPlay#EUW
Miss Fortune · ADC
1 / 9 / 1
15.4% KP
7,954
12.9% share
8,842g
185 CS · 7.1/m
RivernLoL#EUW2
Janna · Support
2 / 4 / 9
84.6% KP
7,847
12.7% share
7,131g
19 CS · 0.7/m
Red side
Victorył Void ł#EUW
Sion · Top
3 / 1 / 10
50% KP
15,843
18.3% share
10,264g
197 CS · 7.6/m
Boruto#5078
Viego · Jungle
6 / 2 / 3
34.6% KP
7,019
8.1% share
11,783g
175 CS · 6.7/m
MRO#ZKU
Ekko · Mid
10 / 3 / 2
46.2% KP
22,915
26.5% share
12,886g
207 CS · 8/m
Juudid Ahju#8888
Kog'Maw · ADC
4 / 4 / 4
30.8% KP
26,493
30.7% share
12,198g
223 CS · 8.6/m
VAMOS ESSE#SUP
Bard · Support
3 / 3 / 14
65.4% KP
14,140
16.4% share
9,835g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
