Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 122 days ago
3 / 9 / 0
K / D / A
30%
Kill participation
480.5
Damage / min
9,727g
387 gold / min
11
4 placed · 1 cleared
214
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatzTMona#EUWAD
Dr. Mundo · Top
1 / 5 / 3
40% KP
19,587
24.2% share
9,195g
184 CS · 7.3/m
Rocky Fix#1111
Nasus · Jungle
2 / 5 / 4
60% KP
19,667
24.3% share
8,824g
137 CS · 5.5/m
MRO#ZKU
Yasuo · Mid
3 / 9 / 0
30% KP
12,077
14.9% share
9,727g
214 CS · 8.5/m
priinsel#flcl
Caitlyn · ADC
4 / 5 / 2
60% KP
24,504
30.2% share
13,031g
215 CS · 8.6/m
Shaclone Arc#EUW11
Janna · Support
0 / 8 / 5
50% KP
5,265
6.5% share
6,376g
24 CS · 1/m
Red side
Victorygetogetogeto#EUW
Zeri · Top
7 / 1 / 8
46.9% KP
40,950
33.1% share
13,513g
269 CS · 10.7/m
TwTv FutureYuno#RANK1
Rek'Sai · Jungle
9 / 4 / 11
62.5% KP
24,764
20% share
13,317g
204 CS · 8.1/m
pump the menace#1070
LeBlanc · Mid
8 / 2 / 7
46.9% KP
23,299
18.8% share
12,057g
213 CS · 8.5/m
Sjurdt#EUW
Hwei · ADC
6 / 1 / 5
34.4% KP
27,152
21.9% share
13,343g
235 CS · 9.4/m
Julgrim#3160
Nami · Support
2 / 2 / 18
62.5% KP
7,625
6.2% share
8,319g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
