Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 121 days ago
2 / 4 / 11
K / D / A
59.1%
Kill participation
823.3
Damage / min
11,010g
368.4 gold / min
11
3 placed · 0 cleared
227
7.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysebepsiz#FnR
K'Sante · Top
3 / 4 / 6
40.9% KP
16,803
16.5% share
10,212g
208 CS · 7/m
Corvo Attano#11111
Shyvana · Jungle
9 / 1 / 6
68.2% KP
21,040
20.6% share
15,727g
255 CS · 8.5/m
MRO#ZKU
Ahri · Mid
2 / 4 / 11
59.1% KP
24,604
24.1% share
11,010g
227 CS · 7.6/m
Greed#1031
Lucian · ADC
7 / 3 / 4
50% KP
32,133
31.5% share
16,951g
299 CS · 10/m
EstoyHamilton#EUW
Braum · Support
1 / 3 / 14
68.2% KP
7,424
7.3% share
8,618g
27 CS · 0.9/m
Red side
Defeatjoeli#doss
Gnar · Top
2 / 4 / 3
33.3% KP
24,635
26.4% share
12,118g
247 CS · 8.3/m
Stressed#EUW11
Hecarim · Jungle
5 / 3 / 2
46.7% KP
9,641
10.3% share
13,275g
271 CS · 9.1/m
MathisV#ARCHE
Hwei · Mid
3 / 6 / 6
60% KP
28,277
30.3% share
11,397g
262 CS · 8.8/m
LOTHEN#gabi
Smolder · ADC
2 / 6 / 6
53.3% KP
18,423
19.8% share
10,678g
217 CS · 7.3/m
Chambel#BAHA
Bard · Support
3 / 3 / 7
66.7% KP
12,287
13.2% share
8,887g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
