Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 121 days ago
3 / 5 / 1
K / D / A
25%
Kill participation
627.2
Damage / min
11,565g
405.3 gold / min
29
12 placed · 1 cleared
252
8.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatenvy control#ash23
Brand · Top
4 / 5 / 2
37.5% KP
20,126
23.5% share
10,590g
202 CS · 7.1/m
DIIIEEE#EUW
Graves · Jungle
5 / 6 / 2
43.8% KP
14,340
16.7% share
11,005g
198 CS · 6.9/m
MRO#ZKU
Syndra · Mid
3 / 5 / 1
25% KP
17,895
20.9% share
11,565g
252 CS · 8.8/m
Terry837#4659
Viktor · ADC
3 / 8 / 3
37.5% KP
23,163
27% share
10,081g
208 CS · 7.3/m
Expedition 28#0211
Shen · Support
1 / 6 / 6
43.8% KP
10,117
11.8% share
7,947g
52 CS · 1.8/m
Red side
VictoryMachine#1011
Vayne · Top
6 / 5 / 5
36.7% KP
21,293
23.3% share
13,722g
264 CS · 9.3/m
Greed#1031
Rammus · Jungle
5 / 0 / 6
36.7% KP
8,033
8.8% share
12,807g
217 CS · 7.6/m
Posty#Herta
Ahri · Mid
10 / 1 / 2
40% KP
20,396
22.3% share
15,161g
279 CS · 9.8/m
Lowzy1#EUW
Senna · ADC
3 / 7 / 7
33.3% KP
23,432
25.6% share
12,947g
205 CS · 7.2/m
minemaciek#EUW
Camille · Support
6 / 3 / 10
53.3% KP
18,267
20% share
10,948g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
