Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 121 days ago
5 / 1 / 11
K / D / A
43.2%
Kill participation
599.1
Damage / min
13,127g
513.1 gold / min
21
6 placed · 2 cleared
214
8.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Rasadurai#TTV
Singed · Top
6 / 1 / 7
35.1% KP
14,862
13.6% share
11,472g
223 CS · 8.7/m
MRO#ZKU
Sylas · Jungle
5 / 1 / 11
43.2% KP
15,326
14% share
13,127g
214 CS · 8.4/m
HLT Inugami#loser
Ekko · Mid
11 / 1 / 6
45.9% KP
20,289
18.6% share
13,393g
241 CS · 9.4/m
Pride#9032
Senna · ADC
8 / 3 / 14
59.5% KP
38,980
35.7% share
13,877g
205 CS · 8/m
KindheartedQueen#Gentl
Karma · Support
7 / 0 / 21
75.7% KP
19,856
18.2% share
11,283g
66 CS · 2.6/m
Red side
Defeatgo dune bro#0604
Akali · Top
3 / 7 / 0
50% KP
15,427
27.6% share
10,197g
200 CS · 7.8/m
shizuOo#9643
Lee Sin · Jungle
0 / 7 / 3
50% KP
10,500
18.8% share
8,169g
156 CS · 6.1/m
reformedfemboy#Word
Kassadin · Mid
1 / 5 / 0
16.7% KP
10,897
19.5% share
9,632g
233 CS · 9.1/m
Xfioramaster18#lockd
Fiora · ADC
2 / 9 / 1
50% KP
10,277
18.4% share
10,254g
192 CS · 7.5/m
lucid dreams#1234
Anivia · Support
0 / 9 / 2
33.3% KP
8,765
15.7% share
6,332g
43 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
