Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 121 days ago
5 / 2 / 9
K / D / A
37.8%
Kill participation
585.6
Damage / min
12,614g
443.6 gold / min
21
8 placed · 1 cleared
271
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWinter#ÆØÅ
Akshan · Top
4 / 9 / 3
33.3% KP
14,627
18.1% share
11,712g
233 CS · 8.2/m
milkcheesebread#EUW
Sylas · Jungle
7 / 6 / 4
52.4% KP
16,426
20.3% share
13,553g
228 CS · 8/m
HighintheSky#EUW
Singed · Mid
1 / 4 / 6
33.3% KP
24,479
30.3% share
11,587g
261 CS · 9.2/m
Pim#EUWPI
Senna · ADC
5 / 10 / 5
47.6% KP
15,061
18.7% share
11,790g
171 CS · 6/m
Xiveris#Supp
Rell · Support
4 / 8 / 13
81% KP
10,161
12.6% share
8,546g
21 CS · 0.7/m
Red side
Victorysøuleater#søul
Jhin · Top
8 / 5 / 13
56.8% KP
27,786
24.7% share
13,564g
235 CS · 8.3/m
ActuallyLetsOpen#EUW
Rek'Sai · Jungle
7 / 3 / 15
59.5% KP
22,400
19.9% share
14,821g
226 CS · 7.9/m
MRO#ZKU
Yasuo · Mid
5 / 2 / 9
37.8% KP
16,650
14.8% share
12,614g
271 CS · 9.5/m
Nomi#EUW4
Syndra · ADC
7 / 5 / 14
56.8% KP
30,681
27.3% share
18,146g
248 CS · 8.7/m
Legende Matti#EUW
Pyke · Support
10 / 6 / 13
62.2% KP
14,830
13.2% share
12,175g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
