Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 120 days ago
3 / 10 / 8
K / D / A
61.1%
Kill participation
619.1
Damage / min
8,245g
330.9 gold / min
14
3 placed · 1 cleared
159
6.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMisanthiel#MIAOU
Jax · Top
5 / 2 / 7
35.3% KP
16,086
19.6% share
10,813g
188 CS · 7.5/m
TWTV DETDERT#12MAJ
Sylas · Jungle
4 / 4 / 16
58.8% KP
13,003
15.8% share
11,516g
166 CS · 6.7/m
DYM#BÉNI
Smolder · Mid
6 / 3 / 6
35.3% KP
17,662
21.5% share
11,825g
211 CS · 8.5/m
PSKHLLO#ADC
Jinx · ADC
15 / 4 / 6
61.8% KP
27,310
33.2% share
17,488g
243 CS · 9.8/m
Naru#0707
Blitzcrank · Support
4 / 5 / 19
67.6% KP
8,142
9.9% share
9,500g
32 CS · 1.3/m
Red side
Defeatsebepsiz#FnR
K'Sante · Top
2 / 8 / 3
27.8% KP
18,164
23.7% share
8,547g
192 CS · 7.7/m
MŁODY KASZTAN#TORTA
Viego · Jungle
10 / 7 / 3
72.2% KP
14,954
19.5% share
14,099g
203 CS · 8.1/m
MRO#ZKU
Galio · Mid
3 / 10 / 8
61.1% KP
15,427
20.1% share
8,245g
159 CS · 6.4/m
Water#101
Ashe · ADC
1 / 5 / 7
44.4% KP
12,725
16.6% share
10,214g
231 CS · 9.3/m
Mai love#Ivok
Seraphine · Support
2 / 4 / 10
66.7% KP
15,528
20.2% share
7,889g
50 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
