Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 120 days ago
7 / 4 / 3
K / D / A
41.7%
Kill participation
999.7
Damage / min
14,633g
490.5 gold / min
24
12 placed · 2 cleared
306
10.3 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypump the menace#1070
Akali · Top
10 / 6 / 2
30.8% KP
27,887
21% share
12,759g
197 CS · 6.6/m
Corvo Attano#11111
Shyvana · Jungle
9 / 4 / 9
46.2% KP
31,896
24% share
17,450g
270 CS · 9.1/m
HOE LEE FAK#AMU
Pantheon · Mid
10 / 6 / 3
33.3% KP
24,875
18.7% share
12,915g
188 CS · 6.3/m
IAll#KR20
Kai'Sa · ADC
7 / 4 / 9
41% KP
29,179
21.9% share
16,407g
264 CS · 8.8/m
I Love Theo#RIKA
Bard · Support
3 / 4 / 17
51.3% KP
19,219
14.4% share
10,886g
26 CS · 0.9/m
Red side
DefeatHHX#2221
Ambessa · Top
4 / 9 / 5
37.5% KP
26,732
22.4% share
11,997g
235 CS · 7.9/m
Deni Avdija#EUWW
Hecarim · Jungle
4 / 8 / 7
45.8% KP
16,972
14.2% share
12,149g
230 CS · 7.7/m
MRO#ZKU
Ryze · Mid
7 / 4 / 3
41.7% KP
29,825
24.9% share
14,633g
306 CS · 10.3/m
Xfioramaster18#lockd
Fiora · ADC
7 / 12 / 7
58.3% KP
30,290
25.3% share
16,477g
185 CS · 6.2/m
KindheartedQueen#Gentl
Karma · Support
2 / 6 / 10
50% KP
15,739
13.2% share
8,474g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
