Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 120 days ago
8 / 3 / 6
K / D / A
66.7%
Kill participation
990.9
Damage / min
13,265g
401.8 gold / min
28
4 placed · 5 cleared
216
6.5 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySjurdt#EUW
Hwei · Top
4 / 4 / 13
53.1% KP
25,894
22.7% share
14,556g
230 CS · 7/m
TOG Woldjo#Yuri
Nasus · Jungle
6 / 3 / 14
62.5% KP
25,221
22.1% share
15,029g
248 CS · 7.5/m
kude si tate#EUW
Taliyah · Mid
1 / 4 / 11
37.5% KP
17,403
15.3% share
12,934g
253 CS · 7.7/m
Reynor#2002
Kai'Sa · ADC
12 / 5 / 10
68.8% KP
32,561
28.6% share
19,867g
313 CS · 9.5/m
Trailblazer#005
Pyke · Support
9 / 5 / 14
71.9% KP
12,879
11.3% share
12,974g
25 CS · 0.8/m
Red side
DefeatReZero#Ram
Garen · Top
6 / 3 / 2
38.1% KP
13,893
13.1% share
15,918g
320 CS · 9.7/m
Shaco#LOLXD
Shaco · Jungle
0 / 7 / 10
47.6% KP
22,779
21.4% share
11,527g
250 CS · 7.6/m
MRO#ZKU
LeBlanc · Mid
8 / 3 / 6
66.7% KP
32,717
30.8% share
13,265g
216 CS · 6.5/m
VULK EDINAK 67#SIGMA
Vayne · ADC
5 / 8 / 5
47.6% KP
24,233
22.8% share
15,242g
303 CS · 9.2/m
Lucky#CH1
Camille · Support
2 / 11 / 7
42.9% KP
12,771
12% share
8,442g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
