Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 119 days ago
17 / 5 / 14
K / D / A
67.4%
Kill participation
1,472.5
Damage / min
19,585g
500.9 gold / min
36
7 placed · 6 cleared
231
5.9 CS / min
Objective control
5
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySwiT#ZEUS
Rumble · Top
6 / 8 / 10
34.8% KP
43,735
20.3% share
16,178g
284 CS · 7.3/m
azur et asmar#paix
Kha'Zix · Jungle
17 / 7 / 9
56.5% KP
53,783
25% share
20,568g
276 CS · 7.1/m
MRO#ZKU
Akali · Mid
17 / 5 / 14
67.4% KP
57,576
26.8% share
19,585g
231 CS · 5.9/m
Ya1ko#EUW
Lucian · ADC
5 / 10 / 14
41.3% KP
41,487
19.3% share
17,320g
289 CS · 7.4/m
Whirlwind Yasuo#ttv
Karma · Support
1 / 12 / 25
56.5% KP
18,371
8.5% share
11,102g
25 CS · 0.6/m
Red side
DefeatMelondog Enjoyer#EUW
Pantheon · Top
8 / 8 / 13
50% KP
27,800
16.4% share
14,567g
241 CS · 6.2/m
MKR#Eva
Naafiri · Jungle
15 / 8 / 8
54.8% KP
41,679
24.6% share
17,561g
269 CS · 6.9/m
rrr#ym1
Aurora · Mid
11 / 9 / 7
42.9% KP
39,764
23.5% share
15,568g
238 CS · 6.1/m
Abner#EUW0
Senna · ADC
5 / 13 / 18
54.8% KP
39,459
23.3% share
18,027g
223 CS · 5.7/m
ttv ronaldoo#1234
Bard · Support
3 / 8 / 21
57.1% KP
20,825
12.3% share
12,113g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
