Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 119 days ago
16 / 4 / 2
K / D / A
81.8%
Kill participation
1,316.8
Damage / min
16,752g
624.7 gold / min
14
4 placed · 2 cleared
253
9.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv BZ EUW#INSHL
Zed · Top
3 / 5 / 2
22.7% KP
20,665
25.5% share
11,126g
223 CS · 8.3/m
Showkz#sika
Lee Sin · Jungle
3 / 8 / 5
36.4% KP
9,012
11.1% share
10,444g
133 CS · 5/m
MRO#ZKU
Ahri · Mid
16 / 4 / 2
81.8% KP
35,313
43.5% share
16,752g
253 CS · 9.4/m
acid black#solo
Sivir · ADC
0 / 8 / 2
9.1% KP
7,206
8.9% share
9,288g
183 CS · 6.8/m
KongKenta#EUW
Bard · Support
0 / 12 / 12
54.5% KP
8,922
11% share
7,892g
37 CS · 1.4/m
Red side
VictoryThebausffs#COOL
Gragas · Top
2 / 9 / 3
13.5% KP
24,625
21.8% share
13,317g
267 CS · 10/m
Zefath#EUW
Shaco · Jungle
14 / 4 / 7
56.8% KP
20,521
18.2% share
13,891g
216 CS · 8.1/m
Cloex#EUW
Riven · Mid
7 / 3 / 11
48.6% KP
17,814
15.8% share
12,025g
205 CS · 7.6/m
Chill1000#larry
Kai'Sa · ADC
14 / 1 / 7
56.8% KP
39,822
35.3% share
18,510g
284 CS · 10.6/m
PCS Moule frite#MIAM
Nautilus · Support
0 / 5 / 26
70.3% KP
10,042
8.9% share
8,590g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
