Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 119 days ago
10 / 1 / 10
K / D / A
54.1%
Kill participation
904.8
Damage / min
15,214g
630.9 gold / min
29
8 placed · 2 cleared
232
9.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRIZE Inksuo#5000
Ambessa · Top
3 / 9 / 1
19% KP
11,570
15.4% share
8,042g
170 CS · 7/m
TwTv FutureYuno#RANK1
Rek'Sai · Jungle
2 / 5 / 4
28.6% KP
13,101
17.4% share
8,487g
152 CS · 6.3/m
MeanstreamGG#EUW
Vladimir · Mid
1 / 5 / 2
14.3% KP
11,456
15.2% share
7,974g
190 CS · 7.9/m
ksatmaezk#2014
Yasuo · ADC
9 / 10 / 5
66.7% KP
19,876
26.4% share
13,499g
217 CS · 9/m
TTV Poliko#xdd
Anivia · Support
6 / 9 / 6
57.1% KP
19,314
25.6% share
9,381g
29 CS · 1.2/m
Red side
VictoryTwTv Helyanweeee#Jis
Vayne · Top
8 / 5 / 7
40.5% KP
27,785
27% share
10,797g
180 CS · 7.5/m
MRO#ZKU
Sylas · Jungle
10 / 1 / 10
54.1% KP
21,820
21.2% share
15,214g
232 CS · 9.6/m
TTV XadowAsol#ASOL
Aurelion Sol · Mid
9 / 2 / 8
45.9% KP
22,805
22.1% share
12,186g
204 CS · 8.5/m
Este#CSO
Zeri · ADC
6 / 8 / 8
37.8% KP
15,713
15.3% share
13,023g
208 CS · 8.6/m
milkcheesebread#EUW
Sona · Support
4 / 5 / 26
81.1% KP
14,902
14.5% share
9,508g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
