Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 119 days ago
9 / 6 / 11
K / D / A
76.9%
Kill participation
926.1
Damage / min
15,908g
478.2 gold / min
18
2 placed · 2 cleared
221
6.6 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGovno Smrdljivo#GOVNO
Anivia · Top
6 / 4 / 9
42.9% KP
20,523
14.1% share
13,559g
231 CS · 6.9/m
HHX#2221
Graves · Jungle
14 / 5 / 4
51.4% KP
42,818
29.4% share
20,792g
280 CS · 8.4/m
kasiliom#mimi
Ryze · Mid
5 / 6 / 7
34.3% KP
32,783
22.5% share
15,304g
315 CS · 9.5/m
normale kartofel#devn
Ezreal · ADC
6 / 6 / 13
54.3% KP
33,871
23.3% share
16,920g
274 CS · 8.2/m
farfetch#296
Karma · Support
4 / 5 / 20
68.6% KP
15,674
10.8% share
11,566g
44 CS · 1.3/m
Red side
DefeatBig Effort#EUW
Jayce · Top
3 / 7 / 6
34.6% KP
22,261
18.4% share
14,421g
290 CS · 8.7/m
MRO#ZKU
Sylas · Jungle
9 / 6 / 11
76.9% KP
30,808
25.4% share
15,908g
221 CS · 6.6/m
zwaker#T1WIN
Ahri · Mid
9 / 5 / 7
61.5% KP
29,397
24.2% share
14,735g
284 CS · 8.5/m
PXS Shy Carry#2026
Yunara · ADC
3 / 9 / 7
38.5% KP
28,284
23.3% share
14,951g
278 CS · 8.4/m
Flareon#2722
Nami · Support
2 / 8 / 17
73.1% KP
10,487
8.6% share
9,656g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
