Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Victory
Ranked Solo/Duo · 118 days ago
0 / 9 / 31
K / D / A
83.8%
Kill participation
448.4
Damage / min
9,678g
305.9 gold / min
93
42 placed · 5 cleared
23
0.7 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEzarKa#Kira
Illaoi · Top
1 / 4 / 6
22.6% KP
14,789
12.6% share
11,263g
267 CS · 8.4/m
LSSJ#BROLY
Udyr · Jungle
12 / 7 / 11
74.2% KP
36,408
30.9% share
16,107g
215 CS · 6.8/m
savana#9595
Sion · Mid
3 / 7 / 10
41.9% KP
19,128
16.2% share
11,760g
198 CS · 6.3/m
Skeanz#Neil
Jhin · ADC
13 / 6 / 8
67.7% KP
33,849
28.8% share
15,585g
251 CS · 7.9/m
Creb#JNG
Leona · Support
2 / 13 / 18
64.5% KP
13,539
11.5% share
9,649g
33 CS · 1/m
Red side
VictoryChange Is Good#Mafr0
Vayne · Top
4 / 4 / 7
29.7% KP
34,786
21.5% share
12,635g
265 CS · 8.4/m
Lozux#xdd
Nidalee · Jungle
9 / 8 / 19
75.7% KP
32,729
20.3% share
15,704g
212 CS · 6.7/m
Shoi Ming#EUW
Qiyana · Mid
7 / 5 / 10
45.9% KP
25,321
15.7% share
12,903g
241 CS · 7.6/m
marvins room#EUW2
Ashe · ADC
17 / 5 / 13
81.1% KP
54,543
33.8% share
19,554g
246 CS · 7.8/m
MRO#ZKU
Braum · Support
0 / 9 / 31
83.8% KP
14,184
8.8% share
9,678g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
