Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 118 days ago
1 / 6 / 1
K / D / A
33.3%
Kill participation
655.3
Damage / min
7,495g
322.8 gold / min
12
4 placed · 2 cleared
159
6.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshao la int#EUW
Jayce · Top
8 / 1 / 4
44.4% KP
20,957
24.7% share
12,635g
238 CS · 10.3/m
TWTV DETDERT#12MAJ
Lee Sin · Jungle
7 / 0 / 7
51.9% KP
11,703
13.8% share
10,835g
158 CS · 6.8/m
last samurai#Hansu
Yone · Mid
1 / 3 / 5
22.2% KP
11,021
13% share
8,396g
177 CS · 7.6/m
JHXN#1283
Syndra · ADC
10 / 3 / 6
59.3% KP
34,747
40.9% share
13,589g
214 CS · 9.2/m
Lust#9032
Karma · Support
1 / 0 / 13
51.9% KP
6,444
7.6% share
7,440g
31 CS · 1.3/m
Red side
DefeatUwU eNko OwO#Meow
Anivia · Top
1 / 6 / 1
33.3% KP
6,467
15.1% share
7,015g
155 CS · 6.7/m
Agurin#DND
Kha'Zix · Jungle
2 / 4 / 0
33.3% KP
11,647
27.1% share
8,623g
160 CS · 6.9/m
MRO#ZKU
Sylas · Mid
1 / 6 / 1
33.3% KP
15,215
35.4% share
7,495g
159 CS · 6.8/m
ZVQRA NA MIDA#CHUK
Caitlyn · ADC
2 / 6 / 0
33.3% KP
6,582
15.3% share
7,902g
159 CS · 6.8/m
can we click#tysm
Leona · Support
0 / 5 / 1
16.7% KP
3,033
7.1% share
5,199g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
