Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 118 days ago
6 / 10 / 1
K / D / A
30.4%
Kill participation
437.8
Damage / min
9,672g
431.8 gold / min
21
8 placed · 3 cleared
104
4.6 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfrajgo#rank1
Jayce · Top
4 / 5 / 6
18.9% KP
24,160
21% share
11,366g
224 CS · 10/m
TRILATRILATRILA#TRILA
Taliyah · Jungle
15 / 3 / 12
50.9% KP
25,727
22.4% share
13,939g
199 CS · 8.9/m
yebit#haha
Vex · Mid
7 / 3 / 6
24.5% KP
17,422
15.2% share
11,117g
183 CS · 8.2/m
MayFew#Carry
Ezreal · ADC
17 / 2 / 12
54.7% KP
28,478
24.8% share
16,671g
200 CS · 8.9/m
Karlovačko#EUW
Rengar · Support
10 / 10 / 15
47.2% KP
19,044
16.6% share
9,878g
38 CS · 1.7/m
Red side
DefeatADHD meds#SK1
Dr. Mundo · Top
2 / 8 / 3
21.7% KP
13,035
18.8% share
7,679g
142 CS · 6.3/m
MRO#ZKU
Qiyana · Jungle
6 / 10 / 1
30.4% KP
9,807
14.2% share
9,672g
104 CS · 4.6/m
Mine7ka#euww
LeBlanc · Mid
3 / 8 / 1
17.4% KP
10,844
15.7% share
8,603g
187 CS · 8.3/m
clares vivilent#333
Aphelios · ADC
7 / 12 / 7
60.9% KP
19,718
28.5% share
12,015g
169 CS · 7.5/m
Xfioramaster18#lockd
Fiora · Support
5 / 15 / 7
52.2% KP
15,772
22.8% share
8,883g
38 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
