Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 118 days ago
8 / 1 / 11
K / D / A
51.4%
Kill participation
1,112.6
Damage / min
12,248g
457.3 gold / min
29
8 placed · 3 cleared
212
7.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory5 KILO PITTIK#EUWW
Jayce · Top
11 / 4 / 7
48.6% KP
39,978
31.8% share
16,497g
239 CS · 8.9/m
Ace Of Spades#sdfhj
Skarner · Jungle
4 / 3 / 11
40.5% KP
17,900
14.2% share
11,886g
205 CS · 7.7/m
MRO#ZKU
Akali · Mid
8 / 1 / 11
51.4% KP
29,800
23.7% share
12,248g
212 CS · 7.9/m
Koba#Ruler
Yunara · ADC
11 / 3 / 7
48.6% KP
31,754
25.3% share
16,841g
267 CS · 10/m
Big Viddy#2077
Janna · Support
3 / 2 / 19
59.5% KP
6,291
5% share
8,733g
21 CS · 0.8/m
Red side
DefeatThe Chosen#2007
Dr. Mundo · Top
1 / 6 / 4
38.5% KP
15,441
20.8% share
9,384g
210 CS · 7.8/m
Zanzarah#1996
Brand · Jungle
3 / 10 / 3
46.2% KP
17,115
23% share
9,841g
162 CS · 6/m
LVS667#LKV4L
Riven · Mid
0 / 6 / 3
23.1% KP
5,654
7.6% share
8,377g
177 CS · 6.6/m
Hevov#Empty
Sivir · ADC
4 / 9 / 4
61.5% KP
24,417
32.8% share
14,736g
285 CS · 10.6/m
Legende Matti#EUW
Pyke · Support
5 / 7 / 4
69.2% KP
11,720
15.8% share
9,145g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
