Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 118 days ago
10 / 6 / 3
K / D / A
56.5%
Kill participation
1,073.2
Damage / min
12,767g
429.9 gold / min
25
9 placed · 3 cleared
214
7.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMRO#ZKU
Ambessa · Top
10 / 6 / 3
56.5% KP
31,874
30.6% share
12,767g
214 CS · 7.2/m
Rebel boy xd#1347
Viego · Jungle
6 / 8 / 1
30.4% KP
10,561
10.2% share
11,738g
190 CS · 6.4/m
Hazel#20 10
Viktor · Mid
3 / 4 / 10
56.5% KP
36,530
35.1% share
11,688g
269 CS · 9.1/m
før vi går hjem#ykey
Aphelios · ADC
3 / 7 / 4
30.4% KP
18,186
17.5% share
12,990g
267 CS · 9/m
WP Luke#TTV
Lulu · Support
1 / 8 / 10
47.8% KP
6,883
6.6% share
7,583g
23 CS · 0.8/m
Red side
VictoryVVR#333
Rengar · Top
4 / 8 / 3
21.2% KP
15,034
17.1% share
11,069g
205 CS · 6.9/m
Deni Avdija#EUWW
Hecarim · Jungle
9 / 1 / 12
63.6% KP
14,948
17% share
16,630g
275 CS · 9.3/m
Wakuwa#Wak
Skarner · Mid
8 / 5 / 9
51.5% KP
15,023
17.1% share
13,606g
219 CS · 7.4/m
Lewozu#EUWÄÄ
Draven · ADC
10 / 5 / 11
63.6% KP
33,325
38% share
20,046g
276 CS · 9.3/m
electricshoe#SUPP
Blitzcrank · Support
2 / 4 / 17
57.6% KP
9,441
10.8% share
10,001g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
