Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 116 days ago
12 / 9 / 6
K / D / A
75%
Kill participation
959
Damage / min
12,040g
474 gold / min
55
27 placed · 2 cleared
46
1.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryx3nor#008
Ornn · Top
4 / 3 / 6
23.3% KP
10,749
11.1% share
10,336g
187 CS · 7.4/m
IWTGankYou#999
Nidalee · Jungle
15 / 4 / 10
58.1% KP
25,407
26.2% share
14,039g
170 CS · 6.7/m
Whirlwind Yasuo#ttv
Yasuo · Mid
16 / 3 / 4
46.5% KP
20,359
21% share
14,913g
227 CS · 8.9/m
chasing ghosts#1314
Senna · ADC
3 / 5 / 21
55.8% KP
21,175
21.9% share
12,890g
173 CS · 6.8/m
amikesiknemmulik#futom
Shaco · Support
5 / 9 / 14
44.2% KP
19,154
19.8% share
9,776g
35 CS · 1.4/m
Red side
DefeatMiguel Diaz#CKWIN
Zeri · Top
5 / 5 / 5
41.7% KP
24,644
27.9% share
12,778g
262 CS · 10.3/m
Polish Prodigyヅ#dylu
Jarvan IV · Jungle
3 / 12 / 3
25% KP
8,578
9.7% share
9,016g
148 CS · 5.8/m
Shenoxyr#EUW
Fiora · Mid
3 / 9 / 2
20.8% KP
11,678
13.2% share
10,928g
200 CS · 7.9/m
Évangelyne#BELGE
Seraphine · ADC
1 / 8 / 8
37.5% KP
18,934
21.5% share
9,710g
202 CS · 8/m
MRO#ZKU
Sylas · Support
12 / 9 / 6
75% KP
24,359
27.6% share
12,040g
46 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
