Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 116 days ago
2 / 7 / 1
K / D / A
18.8%
Kill participation
727.8
Damage / min
8,135g
324.5 gold / min
19
8 placed · 1 cleared
166
6.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRazørk Activoo#razzz
K'Sante · Top
8 / 4 / 4
40% KP
16,118
17.2% share
11,245g
189 CS · 7.5/m
Deni Avdija#EUWW
Hecarim · Jungle
4 / 2 / 11
50% KP
12,800
13.7% share
11,637g
224 CS · 8.9/m
DYM#BÉNI
Viktor · Mid
5 / 2 / 9
46.7% KP
29,593
31.6% share
11,796g
216 CS · 8.6/m
Bethersham#EUW
Lucian · ADC
11 / 5 / 7
60% KP
24,376
26.1% share
14,605g
199 CS · 7.9/m
Passed Pawn#EUW2
Nautilus · Support
2 / 3 / 17
63.3% KP
10,615
11.4% share
8,477g
24 CS · 1/m
Red side
DefeatMRO#ZKU
Vayne · Top
2 / 7 / 1
18.8% KP
18,243
26.1% share
8,135g
166 CS · 6.6/m
PUBΛ#UBA
Wukong · Jungle
6 / 9 / 3
56.3% KP
16,590
23.8% share
10,116g
155 CS · 6.2/m
Opossos#侘 寂
Zilean · Mid
1 / 2 / 6
43.8% KP
10,029
14.4% share
7,325g
147 CS · 5.9/m
Shenare#EUW
Jhin · ADC
5 / 5 / 7
75% KP
18,989
27.2% share
10,997g
171 CS · 6.8/m
Kiedyś Się UDA#NOOB
Braum · Support
2 / 7 / 9
68.8% KP
5,962
8.5% share
6,979g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
