Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 116 days ago
10 / 8 / 4
K / D / A
63.6%
Kill participation
1,056.2
Damage / min
11,213g
489.7 gold / min
13
3 placed · 2 cleared
136
5.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatamedow#EUW22
Aatrox · Top
2 / 11 / 6
36.4% KP
15,048
16.6% share
6,163g
57 CS · 2.5/m
SeXnS#SeXnS
Sylas · Jungle
7 / 6 / 6
59.1% KP
27,193
30% share
12,386g
167 CS · 7.3/m
MRO#ZKU
Locke · Mid
10 / 8 / 4
63.6% KP
24,187
26.7% share
11,213g
136 CS · 5.9/m
the last hound#MIINA
Miss Fortune · ADC
2 / 10 / 2
18.2% KP
14,211
15.7% share
8,695g
182 CS · 7.9/m
goroncywir62#rank1
Lulu · Support
1 / 11 / 9
45.5% KP
9,955
11% share
7,152g
38 CS · 1.7/m
Red side
VictorySALUTATOUSCPOLO#POLO
Aurora · Top
20 / 2 / 7
58.7% KP
35,358
32.7% share
15,300g
215 CS · 9.4/m
In God I Trust#AMEN
Fizz · Jungle
11 / 6 / 12
50% KP
24,270
22.5% share
11,585g
158 CS · 6.9/m
30pushupperdeath#hard
Akshan · Mid
12 / 4 / 17
63% KP
32,947
30.5% share
11,285g
149 CS · 6.5/m
Opossos#侘 寂
Zilean · ADC
2 / 4 / 14
34.8% KP
8,866
8.2% share
8,815g
120 CS · 5.2/m
TariicMAXXING#6767
Taric · Support
1 / 6 / 22
50% KP
6,645
6.1% share
6,937g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
