Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Summoner's Rift · 116 days ago
5 / 3 / 3
K / D / A
40%
Kill participation
605.9
Damage / min
7,740g
434.4 gold / min
12
6 placed · 1 cleared
131
7.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySinmivak#777
Ornn · Top
2 / 0 / 4
30% KP
11,474
21% share
7,218g
162 CS · 9.1/m
Rybson Reformed#FREE
Wukong · Jungle
4 / 1 / 5
45% KP
8,636
15.8% share
8,628g
155 CS · 8.7/m
MRO#ZKU
Locke · Mid
5 / 3 / 3
40% KP
10,796
19.8% share
7,740g
131 CS · 7.4/m
twtv syzyfekk#PLEU
Tristana · ADC
5 / 2 / 5
50% KP
13,935
25.5% share
10,035g
162 CS · 9.1/m
goroncywir62#rank1
Lulu · Support
4 / 2 / 6
50% KP
9,767
17.9% share
6,731g
19 CS · 1.1/m
Red side
DefeatDelete Sett#EUW
Ambessa · Top
0 / 4 / 0
0% KP
12,413
26.1% share
5,362g
138 CS · 7.7/m
no kata mid#pls
Pantheon · Jungle
1 / 5 / 4
62.5% KP
9,289
19.5% share
5,728g
97 CS · 5.4/m
SlyBeäuty#chkä
Vel'Koz · Mid
2 / 5 / 2
50% KP
12,256
25.8% share
6,505g
134 CS · 7.5/m
Alfredo#BOSS
Draven · ADC
2 / 3 / 3
62.5% KP
8,700
18.3% share
7,207g
130 CS · 7.3/m
COLD4509#COLD
Rell · Support
3 / 3 / 4
87.5% KP
4,871
10.2% share
5,365g
32 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
