Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Summoner's Rift · 116 days ago
6 / 2 / 4
K / D / A
43.5%
Kill participation
672.4
Damage / min
13,720g
508.1 gold / min
25
8 placed · 3 cleared
277
10.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJL Ragner#Rago1
K'Sante · Top
2 / 4 / 7
42.9% KP
11,002
13% share
9,781g
234 CS · 8.7/m
Closer#kral
Locke · Jungle
11 / 5 / 5
76.2% KP
17,989
21.2% share
12,919g
182 CS · 6.7/m
æææ#12345
Viktor · Mid
0 / 3 / 5
23.8% KP
18,089
21.3% share
8,269g
208 CS · 7.7/m
zeitnot#7149
Ezreal · ADC
4 / 8 / 6
47.6% KP
26,353
31% share
11,780g
229 CS · 8.5/m
Kral Batuuu#kral
Bard · Support
4 / 3 / 15
90.5% KP
11,485
13.5% share
8,637g
30 CS · 1.1/m
Red side
VictorySinmivak#777
Kennen · Top
6 / 1 / 6
52.2% KP
25,565
29.3% share
13,178g
236 CS · 8.7/m
Rybson Reformed#FREE
Xin Zhao · Jungle
0 / 3 / 10
43.5% KP
13,240
15.2% share
10,818g
212 CS · 7.9/m
MRO#ZKU
Yasuo · Mid
6 / 2 / 4
43.5% KP
18,155
20.8% share
13,720g
277 CS · 10.3/m
twtv syzyfekk#PLEU
Tristana · ADC
8 / 9 / 7
65.2% KP
20,630
23.6% share
13,196g
176 CS · 6.5/m
goroncywir62#rank1
Lulu · Support
3 / 6 / 14
73.9% KP
9,692
11.1% share
8,973g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
