Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Summoner's Rift · 116 days ago
8 / 8 / 9
K / D / A
65.4%
Kill participation
897.4
Damage / min
12,900g
401.9 gold / min
34
6 placed · 4 cleared
240
7.5 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSinmivak#777
Jayce · Top
0 / 4 / 5
19.2% KP
19,089
16.6% share
12,346g
271 CS · 8.4/m
Rybson Reformed#FREE
Jarvan IV · Jungle
5 / 7 / 20
96.2% KP
22,568
19.6% share
13,341g
219 CS · 6.8/m
MRO#ZKU
Mel · Mid
8 / 8 / 9
65.4% KP
28,808
25.1% share
12,900g
240 CS · 7.5/m
twtv syzyfekk#PLEU
Jhin · ADC
10 / 6 / 9
73.1% KP
32,659
28.4% share
15,750g
269 CS · 8.4/m
goroncywir62#rank1
Bard · Support
3 / 9 / 17
76.9% KP
11,780
10.3% share
8,959g
33 CS · 1/m
Red side
VictoryJL Ragner#Rago1
Malphite · Top
1 / 1 / 11
35.3% KP
17,016
14.4% share
11,627g
262 CS · 8.2/m
Closer#kral
Xin Zhao · Jungle
17 / 6 / 11
82.4% KP
36,266
30.7% share
17,652g
204 CS · 6.4/m
æææ#12345
Twisted Fate · Mid
7 / 6 / 18
73.5% KP
29,650
25.1% share
13,531g
206 CS · 6.4/m
zeitnot#7149
Ashe · ADC
7 / 5 / 12
55.9% KP
25,636
21.7% share
16,717g
288 CS · 9/m
Kral Batuuu#kral
Seraphine · Support
2 / 8 / 26
82.4% KP
9,647
8.2% share
10,176g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
