Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Summoner's Rift · 114 days ago
7 / 2 / 4
K / D / A
44%
Kill participation
940.9
Damage / min
11,311g
520.4 gold / min
11
4 placed · 1 cleared
220
10.1 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatExo#Agony
Kassadin · Top
1 / 6 / 0
16.7% KP
4,996
12.8% share
5,823g
111 CS · 5.1/m
Only Spatula#999
Fizz · Jungle
1 / 6 / 4
83.3% KP
9,914
25.3% share
7,846g
143 CS · 6.6/m
TWTV RYUVEN#RANK1
Ornn · Mid
3 / 5 / 1
66.7% KP
9,184
23.4% share
7,137g
142 CS · 6.5/m
shufu#222
Zeri · ADC
1 / 3 / 1
33.3% KP
11,834
30.2% share
9,388g
203 CS · 9.3/m
KAARAX#7777
Lulu · Support
0 / 5 / 2
33.3% KP
3,255
8.3% share
5,184g
24 CS · 1.1/m
Red side
VictorySinmivak#777
Aurora · Top
6 / 0 / 4
40% KP
21,390
26.5% share
10,439g
193 CS · 8.9/m
Rybson Reformed#FREE
Jarvan IV · Jungle
4 / 3 / 12
64% KP
8,501
10.5% share
10,596g
177 CS · 8.1/m
MRO#ZKU
Yone · Mid
7 / 2 / 4
44% KP
20,449
25.3% share
11,311g
220 CS · 10.1/m
twtv syzyfekk#PLEU
Ezreal · ADC
6 / 1 / 7
52% KP
18,267
22.6% share
11,520g
185 CS · 8.5/m
goroncywir62#rank1
Karma · Support
2 / 0 / 19
84% KP
12,168
15.1% share
7,926g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
