Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 114 days ago
10 / 7 / 15
K / D / A
69.4%
Kill participation
995.8
Damage / min
14,280g
480.5 gold / min
29
4 placed · 8 cleared
225
7.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThebausffs#COOL
Gragas · Top
4 / 10 / 5
36% KP
27,750
24.5% share
12,056g
254 CS · 8.5/m
peaceful Raven#RF7
Master Yi · Jungle
14 / 6 / 6
80% KP
19,533
17.3% share
15,427g
205 CS · 6.9/m
Samuri#King
Irelia · Mid
4 / 8 / 8
48% KP
22,684
20.1% share
13,636g
252 CS · 8.5/m
Mirrai#025
Kalista · ADC
3 / 5 / 11
56% KP
37,975
33.6% share
15,279g
252 CS · 8.5/m
TariicMAXXING#6767
Taric · Support
0 / 7 / 13
52% KP
5,177
4.6% share
8,160g
20 CS · 0.7/m
Red side
Victoryjarx0k#EUW
Skarner · Top
5 / 3 / 13
50% KP
16,309
13.6% share
12,673g
219 CS · 7.4/m
sensiz olmaz#recep
Jax · Jungle
12 / 5 / 14
72.2% KP
30,212
25.2% share
15,259g
197 CS · 6.6/m
MRO#ZKU
Locke · Mid
10 / 7 / 15
69.4% KP
29,593
24.7% share
14,280g
225 CS · 7.6/m
asdfqw#WIN
Ezreal · ADC
7 / 5 / 12
52.8% KP
31,245
26.1% share
14,852g
239 CS · 8/m
BARDIE3#0711
Bard · Support
2 / 6 / 19
58.3% KP
12,309
10.3% share
9,514g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
