Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 113 days ago
10 / 5 / 9
K / D / A
59.4%
Kill participation
797
Damage / min
14,348g
494.5 gold / min
28
7 placed · 5 cleared
201
6.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnirvana pathing#0906
Gnar · Top
1 / 5 / 5
28.6% KP
23,691
24% share
11,332g
276 CS · 9.5/m
Call me Izo#igi
Sylas · Jungle
2 / 9 / 7
42.9% KP
18,009
18.3% share
10,275g
172 CS · 5.9/m
Infinity#5365
Zed · Mid
11 / 4 / 3
66.7% KP
30,125
30.6% share
16,343g
267 CS · 9.2/m
veve#7777
Tristana · ADC
5 / 4 / 1
28.6% KP
17,661
17.9% share
13,344g
285 CS · 9.8/m
Kittxnly#Luna
Lulu · Support
2 / 10 / 11
61.9% KP
9,022
9.2% share
9,353g
28 CS · 1/m
Red side
VictorySilva#EUW2
Tryndamere · Top
7 / 3 / 3
31.3% KP
23,303
22.2% share
15,437g
278 CS · 9.6/m
Ronaldo Fenômeno#BR10
Kha'Zix · Jungle
6 / 5 / 5
34.4% KP
17,340
16.5% share
13,465g
267 CS · 9.2/m
MRO#ZKU
Qiyana · Mid
10 / 5 / 9
59.4% KP
23,125
22% share
14,348g
201 CS · 6.9/m
TWTV Peng04#Yuqi
Ahri · ADC
8 / 4 / 11
59.4% KP
23,708
22.5% share
14,660g
247 CS · 8.5/m
ROSS Smarty#smt
Senna · Support
1 / 4 / 20
65.6% KP
17,663
16.8% share
10,197g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
