Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 113 days ago
4 / 5 / 8
K / D / A
60%
Kill participation
432.9
Damage / min
8,700g
335.9 gold / min
52
26 placed · 4 cleared
54
2.1 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfrajgo#rank1
Jayce · Top
8 / 8 / 10
48.6% KP
31,544
28% share
12,182g
172 CS · 6.6/m
Corvo Attano#11111
Skarner · Jungle
4 / 2 / 14
48.6% KP
19,113
17% share
10,851g
178 CS · 6.9/m
TwTv PoEs tk#EUW11
Ambessa · Mid
14 / 5 / 5
51.4% KP
33,407
29.7% share
13,818g
208 CS · 8/m
Serenity#2551
Lux · ADC
8 / 2 / 12
54.1% KP
20,412
18.1% share
14,907g
228 CS · 8.8/m
Simpli#000
Nautilus · Support
3 / 3 / 14
45.9% KP
8,138
7.2% share
8,065g
23 CS · 0.9/m
Red side
DefeatHyperion#0200
Yasuo · Top
3 / 9 / 5
40% KP
16,840
19.1% share
9,380g
169 CS · 6.5/m
Polish Prodigyヅ#dylu
Sylas · Jungle
8 / 8 / 4
60% KP
23,602
26.8% share
12,849g
177 CS · 6.8/m
Tea#2299
Locke · Mid
3 / 11 / 2
25% KP
16,915
19.2% share
8,615g
161 CS · 6.2/m
yoydshxty#EUWE
Senna · ADC
2 / 4 / 10
60% KP
19,590
22.2% share
11,299g
167 CS · 6.4/m
MRO#ZKU
Karma · Support
4 / 5 / 8
60% KP
11,212
12.7% share
8,700g
54 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
