Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 113 days ago
14 / 6 / 6
K / D / A
69%
Kill participation
1,040.5
Damage / min
16,482g
564.8 gold / min
18
3 placed · 3 cleared
223
7.6 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSLY Wakz#SLY
Maokai · Top
2 / 5 / 6
27.6% KP
22,151
22.7% share
10,335g
220 CS · 7.5/m
Kijo73#ZTC
Nocturne · Jungle
7 / 9 / 4
37.9% KP
18,090
18.6% share
12,343g
230 CS · 7.9/m
MRO#ZKU
Locke · Mid
14 / 6 / 6
69% KP
30,365
31.2% share
16,482g
223 CS · 7.6/m
TWTV Peng04#Yuqi
Jhin · ADC
5 / 5 / 10
51.7% KP
19,568
20.1% share
12,578g
232 CS · 7.9/m
Jesklaa#EUW
Alistar · Support
1 / 9 / 16
58.6% KP
7,206
7.4% share
8,055g
23 CS · 0.8/m
Red side
VictoryKokoro#1206
Malphite · Top
6 / 2 / 12
52.9% KP
25,845
18.4% share
12,137g
216 CS · 7.4/m
Quevedo#cpev
Fiddlesticks · Jungle
7 / 8 / 14
61.8% KP
21,702
15.4% share
12,156g
135 CS · 4.6/m
twtv laabuk#0124
Ezreal · Mid
2 / 8 / 11
38.2% KP
25,116
17.9% share
11,043g
204 CS · 7/m
ZYB gen4#KR01
Kai'Sa · ADC
19 / 3 / 6
73.5% KP
52,916
37.6% share
19,387g
274 CS · 9.4/m
ttv ronaldoo#1234
Seraphine · Support
0 / 8 / 29
85.3% KP
15,108
10.7% share
10,207g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
