Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 113 days ago
6 / 6 / 7
K / D / A
39.4%
Kill participation
745.2
Damage / min
15,615g
465.2 gold / min
25
9 placed · 3 cleared
329
9.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZinogre Estigio#MH3U
Rengar · Top
11 / 5 / 5
48.5% KP
28,853
25.4% share
16,930g
283 CS · 8.4/m
Kijo73#ZTC
Shyvana · Jungle
8 / 6 / 13
63.6% KP
31,253
27.5% share
15,729g
243 CS · 7.2/m
MRO#ZKU
Yasuo · Mid
6 / 6 / 7
39.4% KP
25,013
22% share
15,615g
329 CS · 9.8/m
twtv CruncyWM#WHITE
Sylas · ADC
7 / 9 / 9
48.5% KP
15,703
13.8% share
15,313g
192 CS · 5.7/m
Knurble Lux#EUW
Lux · Support
1 / 4 / 19
60.6% KP
12,778
11.2% share
10,723g
72 CS · 2.1/m
Red side
DefeatEL DIABLO#YEN
Jax · Top
6 / 10 / 5
36.7% KP
31,046
23.1% share
11,737g
200 CS · 6/m
Kokoro#1206
Nidalee · Jungle
8 / 6 / 13
70% KP
30,561
22.7% share
14,678g
218 CS · 6.5/m
twtv laabuk#0124
Ezreal · Mid
4 / 3 / 9
43.3% KP
32,066
23.9% share
13,782g
284 CS · 8.5/m
Boda#win
Ashe · ADC
8 / 8 / 12
66.7% KP
26,010
19.4% share
17,710g
334 CS · 10/m
CristinaFerreira#PT1
Seraphine · Support
4 / 6 / 17
70% KP
14,701
10.9% share
11,514g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
