Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 113 days ago
5 / 7 / 10
K / D / A
62.5%
Kill participation
386.4
Damage / min
9,447g
305.9 gold / min
88
37 placed · 8 cleared
26
0.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBoda#win
Gangplank · Top
7 / 8 / 7
58.3% KP
35,766
29.9% share
15,754g
259 CS · 8.4/m
Proxie#Lucky
Quinn · Jungle
5 / 10 / 11
66.7% KP
25,609
21.4% share
12,326g
180 CS · 5.8/m
Aku#Cigar
Zed · Mid
5 / 8 / 3
33.3% KP
23,984
20% share
12,282g
196 CS · 6.3/m
LoveLadyButGod#More
Karthus · ADC
2 / 2 / 5
29.2% KP
22,456
18.8% share
11,300g
240 CS · 7.8/m
MRO#ZKU
Pyke · Support
5 / 7 / 10
62.5% KP
11,934
10% share
9,447g
26 CS · 0.8/m
Red side
VictoryLuvˇsicˇ Part 1#ヤミミメ
Shen · Top
12 / 6 / 13
71.4% KP
29,295
27.2% share
14,021g
193 CS · 6.2/m
Hummelu#Hum
Udyr · Jungle
7 / 4 / 8
42.9% KP
20,817
19.3% share
14,754g
254 CS · 8.2/m
TECHNØ SACRAMΞNT#333
Akali · Mid
9 / 9 / 8
48.6% KP
23,144
21.5% share
13,865g
224 CS · 7.3/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
5 / 2 / 8
37.1% KP
16,972
15.7% share
15,751g
273 CS · 8.8/m
GyazoAbuser#EUW
Swain · Support
2 / 3 / 16
51.4% KP
17,659
16.4% share
9,897g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
