Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 113 days ago
1 / 10 / 6
K / D / A
41.2%
Kill participation
444.5
Damage / min
7,194g
288 gold / min
72
37 placed · 11 cleared
61
2.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTea#2299
Galio · Top
1 / 7 / 4
29.4% KP
10,329
14.4% share
8,798g
196 CS · 7.8/m
Elix1r#ego
Nocturne · Jungle
6 / 3 / 3
52.9% KP
12,898
18% share
9,790g
158 CS · 6.3/m
Roro Farmer#EUW
Orianna · Mid
7 / 7 / 2
52.9% KP
22,746
31.7% share
11,676g
194 CS · 7.8/m
makaynch#0404
Lucian · ADC
2 / 10 / 6
47.1% KP
14,613
20.4% share
9,121g
181 CS · 7.2/m
MRO#ZKU
Pantheon · Support
1 / 10 / 6
41.2% KP
11,104
15.5% share
7,194g
61 CS · 2.4/m
Red side
Victoryrace my mind#drake
Rumble · Top
8 / 2 / 11
51.4% KP
22,535
24.1% share
12,029g
177 CS · 7.1/m
Agurin#DND
Wukong · Jungle
7 / 3 / 4
29.7% KP
13,065
14% share
13,063g
242 CS · 9.7/m
SmallBugi#EUW
Sylas · Mid
13 / 6 / 5
48.6% KP
26,348
28.2% share
11,563g
159 CS · 6.4/m
HLT Inugami#loser
Yasuo · ADC
5 / 5 / 11
43.2% KP
14,415
15.4% share
11,674g
199 CS · 8/m
Marek Brazda1#DOG
LeBlanc · Support
4 / 1 / 12
43.2% KP
17,191
18.4% share
10,006g
47 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
