Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 113 days ago
4 / 5 / 6
K / D / A
41.7%
Kill participation
574.7
Damage / min
9,930g
393 gold / min
24
10 placed · 1 cleared
178
7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTea#2299
Vladimir · Top
11 / 4 / 4
48.4% KP
25,975
27.4% share
13,608g
220 CS · 8.7/m
Afroboi#depu
Viego · Jungle
6 / 5 / 6
38.7% KP
13,025
13.7% share
12,454g
198 CS · 7.8/m
veXon#hyvn
Syndra · Mid
6 / 3 / 7
41.9% KP
24,089
25.4% share
11,272g
202 CS · 8/m
Mαster Oogwαy#EUW
Yunara · ADC
5 / 4 / 8
41.9% KP
14,931
15.8% share
14,685g
240 CS · 9.5/m
yebit#haha
Camille · Support
3 / 8 / 12
48.4% KP
16,759
17.7% share
9,168g
21 CS · 0.8/m
Red side
DefeatAnnie IRL#Annie
Cassiopeia · Top
2 / 9 / 1
12.5% KP
18,216
22.5% share
9,139g
210 CS · 8.3/m
Elix1r#ego
Wukong · Jungle
4 / 4 / 5
37.5% KP
11,095
13.7% share
10,025g
172 CS · 6.8/m
MRO#ZKU
Jax · Mid
4 / 5 / 6
41.7% KP
14,521
17.9% share
9,930g
178 CS · 7/m
SRAMON#GUWNO
Caitlyn · ADC
11 / 6 / 6
70.8% KP
26,832
33.1% share
13,342g
203 CS · 8/m
Rip Van Winkle#POL
Bard · Support
3 / 7 / 11
58.3% KP
10,407
12.8% share
7,569g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
