Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 112 days ago
17 / 7 / 15
K / D / A
53.3%
Kill participation
1,089.6
Damage / min
23,149g
597.1 gold / min
47
6 placed · 12 cleared
277
7.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNattyNatt#2005
Varus · Top
12 / 13 / 11
51.1% KP
42,369
27.4% share
16,129g
228 CS · 5.9/m
Josch#Tales
Fizz · Jungle
5 / 8 / 14
42.2% KP
25,096
16.2% share
15,963g
251 CS · 6.5/m
Twitch Six10lol#Six7
Locke · Mid
19 / 9 / 5
53.3% KP
37,746
24.4% share
22,625g
321 CS · 8.3/m
farfetch#296
Jhin · ADC
7 / 11 / 13
44.4% KP
30,104
19.5% share
17,911g
234 CS · 6/m
Expedition 28#0211
Poppy · Support
2 / 19 / 16
40% KP
19,220
12.4% share
11,641g
45 CS · 1.2/m
Red side
VictoryBarsas#BRAND
Brand · Top
7 / 7 / 12
31.7% KP
30,413
14.7% share
16,953g
294 CS · 7.6/m
MRO#ZKU
Qiyana · Jungle
17 / 7 / 15
53.3% KP
42,239
20.4% share
23,149g
277 CS · 7.1/m
Mr useful#361
Heimerdinger · Mid
13 / 9 / 8
35% KP
57,097
27.6% share
18,814g
320 CS · 8.3/m
Serenity#2551
Pantheon · ADC
16 / 12 / 11
45% KP
42,879
20.7% share
19,180g
206 CS · 5.3/m
Myrtus#P38
Camille · Support
7 / 10 / 25
53.3% KP
34,112
16.5% share
14,864g
44 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
